From San Francisco, San Diego California USA, currently living in Japan.
Currently working as Freelance Technical Artist (T.A) and 3D artwork for entertainment environment.
Language:
English/JaPanese
Skills:
Prop/Hard Surface Modeling, Rendering, Composite
Modeling software:
Auitodesk Maya
Blender
Texturing:
Adobe Substance, Adobe Photoshop
Rendering:
Autodesk Arnold, Redshift, Chaos V-Ray, AMD Radeon ProRender
Blender Cycles/Eevee
Game Engine:
Unity, Unreal Engine 5
Composite Software:
Adobe AfterEffects/Adobe Premiere
Black Magic Davinci Resolve
Language:
English/JaPanese
Skills:
Prop/Hard Surface Modeling, Rendering, Composite
Modeling software:
Auitodesk Maya
Blender
Texturing:
Adobe Substance, Adobe Photoshop
Rendering:
Autodesk Arnold, Redshift, Chaos V-Ray, AMD Radeon ProRender
Blender Cycles/Eevee
Game Engine:
Unity, Unreal Engine 5
Composite Software:
Adobe AfterEffects/Adobe Premiere
Black Magic Davinci Resolve